![]() ![]() The way this particular modification works is by basically giving the Arc Thrower the Gunslinger perk, which removes the range penalty for the soldier carrying it. The lack of mobility was offset by the Arc Thrower having regular weapon range, but the soldier was still loaded down for the mission. ![]() The thrower still had naff all chance to work, and it still carried the -2 mobility penalty, which means if you took the Arc Thrower and two small items, you were now rocking a minimum of -3 mobility on your unlucky capture packmule. Originally, I didn't think this was too unbalanced. Awhile back /u/Faleg posted a tutorial here on how to activate the Arc Thrower to pistol slot modification in the DGC.ini, as well as how to give it extended range. ![]()
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